Beachside Tactics Alpha (v2)

10-09-2026

  • Added settings for water animation speed, simplified water, text speed, and Discord Rich Presence.
  • Client settings are now stored in settings.cfg.
  • Added accounts and cloud saving. Save data is now stored on Passports. A new service created for storing Beachside Tactics’ player data.
  • Old clients are now rejected automatically.
  • Added a tutorial.
  • Added a wardrobe and cosmetics. Few are available at this time.
  • Added chat bubbles above players’ heads.
  • Added a Discord button to the main menu.
  • Lowered base stamina to leave room for shop upgrades from Simon.
  • The first swim from Simon is now free.
  • Fishing rods are now equipped automatically when they have more rod power than the current one.
  • Fish far below your fishing power now appear less often, so higher-value fish are offered more.
  • The Bamboo Rod can now be used with bait.
  • Fishing minigames that take too long now fail automatically.
  • Chat can now be opened while fishing, and it closes when a fish is on the line.
  • Removed the delay between the end of NPC dialogue and the menu opening.
  • Added a short cooldown after a menu opens, so it cannot be closed immediately by accident.
  • Improved logging, including the player’s username in log entries.
  • Added more drops to the swimming minigame.
  • Simon now offers a shop in which you can purchase upgrades to improve the swimming minigame.
  • Tweaked prices of swimming minigame.

The following changes have been made after testing

  • Centered speech bubbles better so they appear centered on the player.
  • Shortened the timeout on the network.
  • Hopefully kicked the player in some places where they’re not kicked.
  • The overworld music now loops.
  • You can press E or Left Mouse Button to skip immersive dialogue.
  • Legacy save importing has been properly added.
  • The main menu also swaps the water based on the player’s settings.
  • You can’t ratelimit & sign yourself out by spamming the Settings menu.
  • Fixed the Discord RPC plugin adding itself in builds of the game that can’t support it.
  • Fixed the level not removing itself properly (like leaving to the Main Menu).
  • Certain UI elements don’t overlap.
  • The player’s fishing speech bubbles don’t stay in place.
  • The player can open the chat while fishing (with a bobber out) again.
  • Added the Shipwright NPC, Noah, who’ll tell the player about there being different islands with a hint for the future.
  • Added an alert on Shelly if you have unredeemed bestiary rewards.
  • The Pearl is now a Junk and not a Fish.
  • Sheldon’s dialogue directly mentions Shelly in his introduction dialogue.
  • Tweaked prices for the swimming items so swimming is more worth it.
  • Empty vendors shouldn’t have an empty bait category.
  • Prevent repeat too tired notifications when swimming.
  • Fixed a busted upgrade with Simon causing the player to be unable to swim.
  • Improved the dialogue with Simon to make it more personable.
  • Simon won’t let the player open the shop if the player is too underleveled.